drawSpriteFromComponents method
void
drawSpriteFromComponents(})
Implementation
void drawSpriteFromComponents(
Sprite sprite, {
double rotation = 0,
double scale = 1,
double? anchorX,
double? anchorY,
double x = 0,
double y = 0,
}) {
batch.drawImageFromComponents(
image: sprite.image,
rect: sprite.src,
rotation: rotation,
scale: scale,
anchorX: anchorX ?? -sprite.src.left + sprite.src.width / 2.0,
anchorY: anchorY ?? -sprite.src.top + sprite.src.height / 2.0,
translateX: x,
translateY: y);
}