Skin constructor

Skin({
  1. required GltfRoot root,
  2. required GltfRef<Matrix4Accessor>? inverseBindMatrices,
  3. required GltfRef<Node>? skeleton,
  4. required List<GltfRef<Node>> joints,
})

Implementation

Skin({
  required super.root,
  required this.inverseBindMatrices,
  required this.skeleton,
  required this.joints,
});