bindShader method
Bind a shader
with the given buffer
.
Implementation
void bindShader(gpu.Shader shader, ShaderBuffer buffer) {
bindUniform(
shader,
buffer.slot,
buffer.bytes.asByteData(),
);
}
Bind a shader
with the given buffer
.
void bindShader(gpu.Shader shader, ShaderBuffer buffer) {
bindUniform(
shader,
buffer.slot,
buffer.bytes.asByteData(),
);
}