bindUniform abstract method
Binds transient uniform data to slot.
The data gets copied into the frame's transient storage, so the buffer
can be reused afterwards.
Implementation
void bindUniform(GpuUniformSlot slot, ByteData data);
Binds transient uniform data to slot.
The data gets copied into the frame's transient storage, so the buffer
can be reused afterwards.
void bindUniform(GpuUniformSlot slot, ByteData data);