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flame_3d package
documentation
game.dart
Vector4
zxz property
zxz property
dark_mode
light_mode
zxz
property
Vector3
get
zxz
Implementation
Vector3 get zxz => Vector3(_v4storage[2], _v4storage[0], _v4storage[2]);
flame_3d package
documentation
game
Vector4
zxz property
Vector4 class