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flame_3d package
documentation
game.dart
Vector4
xyy property
xyy property
dark_mode
light_mode
xyy
property
Vector3
xyy
Implementation
Vector3 get xyy => Vector3(_v4storage[0], _v4storage[1], _v4storage[1]);
flame_3d package
documentation
game
Vector4
xyy property
Vector4 class