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flame_3d package
documentation
game.dart
Vector4
tps property
tps property
dark_mode
light_mode
tps
property
Vector3
get
tps
Implementation
Vector3 get tps => yzx;
set
tps
(
Vector3
arg
)
Implementation
set tps(Vector3 arg) => yzx = arg;
flame_3d package
documentation
game
Vector4
tps property
Vector4 class