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flame_3d package
documentation
game.dart
Vector4
stp property
stp property
dark_mode
light_mode
stp
property
Vector3
stp
Implementation
Vector3 get stp => xyz;
void
stp=
(
Vector3
arg
)
Implementation
set stp(Vector3 arg) => xyz = arg;
flame_3d package
documentation
game
Vector4
stp property
Vector4 class