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flame_3d package
documentation
game.dart
Vector4
grb property
grb property
dark_mode
light_mode
grb
property
Vector3
grb
Implementation
Vector3 get grb => yxz;
void
grb=
(
Vector3
arg
)
Implementation
set grb(Vector3 arg) => yxz = arg;
flame_3d package
documentation
game
Vector4
grb property
Vector4 class