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flame_3d package
documentation
game.dart
Vector4
gr property
gr property
dark_mode
light_mode
gr
property
Vector2
get
gr
Implementation
Vector2 get gr => yx;
set
gr
(
Vector2
arg
)
Implementation
set gr(Vector2 arg) => yx = arg;
flame_3d package
documentation
game
Vector4
gr property
Vector4 class