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flame_3d package
documentation
game.dart
Vector4
gba property
gba property
dark_mode
light_mode
gba
property
Vector3
get
gba
Implementation
Vector3 get gba => yzw;
set
gba
(
Vector3
arg
)
Implementation
set gba(Vector3 arg) => yzw = arg;
flame_3d package
documentation
game
Vector4
gba property
Vector4 class