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flame_3d package
documentation
game.dart
Vector4
bar property
bar property
dark_mode
light_mode
bar
property
Vector3
get
bar
Implementation
Vector3 get bar => zwx;
set
bar
(
Vector3
arg
)
Implementation
set bar(Vector3 arg) => zwx = arg;
flame_3d package
documentation
game
Vector4
bar property
Vector4 class