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flame_3d package
documentation
game.dart
Vector3
zxx property
zxx property
dark_mode
light_mode
zxx
property
Vector3
get
zxx
Implementation
Vector3 get zxx => Vector3(_v3storage[2], _v3storage[0], _v3storage[0]);
flame_3d package
documentation
game
Vector3
zxx property
Vector3 class