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flame_3d package
documentation
game.dart
Vector3
pt property
pt property
dark_mode
light_mode
pt
property
Vector2
get
pt
Implementation
Vector2 get pt => zy;
set
pt
(
Vector2
arg
)
Implementation
set pt(Vector2 arg) => zy = arg;
flame_3d package
documentation
game
Vector3
pt property
Vector3 class