menu
flame_3d package
documentation
game.dart
Vector3
gb property
gb property
dark_mode
light_mode
gb
property
Vector2
get
gb
Implementation
Vector2 get gb => yz;
set
gb
(
Vector2
arg
)
Implementation
set gb(Vector2 arg) => yz = arg;
flame_3d package
documentation
game
Vector3
gb property
Vector3 class