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flame_3d package
documentation
game.dart
FlameGame3D<W extends World3D>
isMounting property
isMounting property
dark_mode
light_mode
isMounting
property
@internal
bool
get
isMounting
inherited
Implementation
@internal bool get isMounting => (_state & _mounting) != 0;
flame_3d package
documentation
game
FlameGame3D<W extends World3D>
isMounting property
FlameGame3D class