components library
Classes
- Component3D
- Component3D is a base class for any concept that lives in 3D space.
- LightComponent
- A Component3D that represents a light source in the 3D world.
- MeshComponent
- An Object3D that renders a Mesh at the position with the rotation and scale applied.
- Object3D
-
Object3Ds are the basic building blocks for a 3D
FlameGame
.