moveTo method
Moves the camera towards the specified world point
.
Implementation
void moveTo(Vector2 point, {double speed = double.infinity}) {
stop();
viewfinder.add(
MoveToEffect(point, EffectController(speed: speed)),
);
}
Moves the camera towards the specified world point
.
void moveTo(Vector2 point, {double speed = double.infinity}) {
stop();
viewfinder.add(
MoveToEffect(point, EffectController(speed: speed)),
);
}