createResource method
Implementation
@override
GpuBuffer createResource() {
final sizeInBytes = _vertices.lengthInBytes + _indices.lengthInBytes;
resourceSizeInByes = sizeInBytes;
return GpuBackend.instance.createBuffer(
storageMode: GpuStorageMode.hostVisible,
sizeInBytes: sizeInBytes,
)
..write(_vertices.asByteData())
..write(
_indices.asByteData(),
destinationOffsetInBytes: _vertices.lengthInBytes,
);
}