onGameResize method

  1. @override
void onGameResize(
  1. Vector2 size
)
override

Called whenever the size of the top-level Canvas changes.

In addition, this method will be invoked before each onMount.

Implementation

@override
void onGameResize(Vector2 size) {
  super.onGameResize(size);
  if (isMounted && _sizeProvider != null) {
    _updateMargins();
  }
}