scrollDetector property
void Function(PointerScrollEvent event)?
get
scrollDetector
Set by the ScrollDispatcher to receive pointer scroll events from the game widget.
Implementation
void Function(PointerScrollEvent event)? get scrollDetector =>
_scrollDetector;
set
scrollDetector
(void newScrollDetector(PointerScrollEvent event)?)
Implementation
set scrollDetector(
void Function(PointerScrollEvent event)? newScrollDetector,
) {
_scrollDetector = newScrollDetector;
refreshWidget();
}