onGameResize method

  1. @mustCallSuper
void onGameResize(
  1. Vector2 size
)

This is the resize hook; every time the game widget is resized, this hook is called.

The default implementation just sets the new size on the size field

Implementation

@mustCallSuper
void onGameResize(Vector2 size) {
  _size = (_size ?? Vector2.zero())..setFrom(size);
}