ScaleStartEvent constructor

ScaleStartEvent(
  1. int pointerId,
  2. Game game,
  3. ScaleStartDetails details
)

Implementation

ScaleStartEvent(this.pointerId, super.game, ScaleStartDetails details)
  : deviceKind = details.kind ?? PointerDeviceKind.unknown,
    super(
      raw: details,
      devicePosition: details.focalPoint.toVector2(),
    );