LongPressEndEvent constructor
LongPressEndEvent(
- int pointerId,
- Game game,
- LongPressEndDetails details
Implementation
LongPressEndEvent(this.pointerId, super.game, LongPressEndDetails details)
: velocity = details.velocity.pixelsPerSecond.toVector2(),
super(
raw: details,
devicePosition: details.globalPosition.toVector2(),
);