DragUpdateEvent constructor

DragUpdateEvent(
  1. int pointerId,
  2. Game game,
  3. DragUpdateDetails details
)

Implementation

DragUpdateEvent(this.pointerId, super.game, DragUpdateDetails details)
  : timestamp = details.sourceTimeStamp ?? Duration.zero,
    super(
      deviceStartPosition: details.globalPosition.toVector2(),
      deviceEndPosition:
          details.globalPosition.toVector2() + details.delta.toVector2(),
    );