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components.dart
SpriteComponent
SpriteComponent.new constructor
SpriteComponent.new constructor
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light_mode
SpriteComponent
constructor
SpriteComponent
(
{
Sprite
?
sprite
,
bool
?
autoResize
,
Paint
?
paint
,
Vector2
?
position
,
Vector2
?
size
,
Vector2
?
scale
,
double
?
angle
,
double
nativeAngle
=
0
,
Anchor
?
anchor
,
Iterable
<
Component
>
?
children
,
int
?
priority
,
double
?
bleed
,
ComponentKey
?
key
,
})
Creates a component with an empty sprite which can be set later
flame package
documentation
components
SpriteComponent
SpriteComponent.new constructor
SpriteComponent class