SpriteParticleRenderer.fromImage constructor

SpriteParticleRenderer.fromImage(
  1. Image image, {
  2. BlendMode? blendMode,
  3. Paint? paint,
})

Renders every particle as the full image.

Implementation

SpriteParticleRenderer.fromImage(
  Image image, {
  BlendMode? blendMode,
  Paint? paint,
}) : this(Sprite(image), blendMode: blendMode, paint: paint);