base property

Vector2 base

Coordinates of the point where the component "touches the ground". If the component is airborne (i.e. ascent is non-zero), then this should be the coordinate of the point where the component would have touched the ground if it landed.

This point is in the parent's coordinate space.

Implementation

Vector2 get base => _base;
void base=(Vector2 value)

Implementation

set base(Vector2 value) {
  _base.setFrom(value);
  _transformMatrix = null;
}