PolygonHitbox.regular constructor
PolygonHitbox.regular({})
With this constructor you create a regular (equiangular and equilateral) polygon hitbox from number of sides and radius.
Implementation
PolygonHitbox.regular({
required super.sides,
required super.radius,
super.position,
super.angle,
super.anchor,
bool isSolid = false,
CollisionType collisionType = CollisionType.active,
}) : super.regular() {
this.isSolid = isSolid;
this.collisionType = collisionType;
}