RotateEffect.to constructor
      
      RotateEffect.to(
    
    
- double angle,
- EffectController controller, {
- void onComplete()?,
- ComponentKey? key,
Implementation
factory RotateEffect.to(
  double angle,
  EffectController controller, {
  void Function()? onComplete,
  ComponentKey? key,
}) {
  return _RotateToEffect(
    angle,
    controller,
    onComplete: onComplete,
    key: key,
  );
}