CurvedEffectController class
A controller that grows non-linearly from 0 to 1 following the provided curve. The duration cannot be 0.
- Inheritance
- 
    - Object
- EffectController
- DurationEffectController
- CurvedEffectController
 
Constructors
- CurvedEffectController(double duration, Curve curve)
Properties
- completed → bool
- 
  Has the effect already finished?
  no setterinherited
- curve → Curve
- 
  
  no setter
- duration ↔ double
- 
  Total duration of the effect. If the duration cannot be determined, this
will return null. For an infinite effect the duration is infinity.getter/setter pairinherited
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- isInfinite → bool
- 
  Will the effect continue to run forever (never completes)?
  no setterinherited
- isRandom → bool
- 
  Is the effect's duration random or fixed?
  no setterinherited
- progress → double
- 
  The current progress of the effect, a value between 0 and 1.
  no setteroverride
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- started → bool
- 
  Has the effect started running? Some effects use a "delay" parameter to
postpone the start of an animation. This property then tells you whether
this delay period has already passed.
  no setterinherited
- timer → double
- 
  
  no setterinherited
Methods
- 
  advance(double dt) → double 
- 
  Advances this controller's internal clock by dtseconds.inherited
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  onMount(Effect parent) → void 
- 
  This is called by the Effect class when the controller is attached to
that effect. Controllers with children should propagate this to their
children.
  inherited
- 
  recede(double dt) → double 
- 
  Similar to advance(), but makes the effect controller move back in time.inherited
- 
  setToEnd() → void 
- 
  Puts the controller into its final "completed" state.
  inherited
- 
  setToStart() → void 
- 
  Reverts the controller to its initial state, as it was before the start
of the animation.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited