WorldRoute constructor

WorldRoute(
  1. World builder(), {
  2. CameraComponent? camera,
  3. bool maintainState = true,
})

A world route that uses the specified builder. This builder will be registered with the Game's map of world builders when this route is first activated.

The camera parameter is optional and can be used to set the camera that will be used to render the world, if not provided the default camera will be used.

Implementation

WorldRoute(this.builder, {this.camera, super.maintainState}) : super(null);