Rotate3DDecorator constructor

Rotate3DDecorator({
  1. Vector2? center,
  2. double angleX = 0.0,
  3. double angleY = 0.0,
  4. double angleZ = 0.0,
  5. double perspective = 0.001,
})

Implementation

Rotate3DDecorator({
  Vector2? center,
  this.angleX = 0.0,
  this.angleY = 0.0,
  this.angleZ = 0.0,
  this.perspective = 0.001,
}) : center = center ?? Vector2.zero();