mouseDetector property
void Function(PointerHoverEvent event)?
get
mouseDetector
Set by the PointerMoveDispatcher to receive mouse events from the game widget.
Implementation
void Function(PointerHoverEvent event)? get mouseDetector => _mouseDetector;
set
mouseDetector
(void newMouseDetector(PointerHoverEvent event)?)
Implementation
set mouseDetector(void Function(PointerHoverEvent event)? newMouseDetector) {
_mouseDetector = newMouseDetector;
refreshWidget();
}