attach method
Marks game as attached to any Flutter widget tree.
Should not be called manually.
Implementation
void attach(PipelineOwner owner, GameRenderBox gameRenderBox) {
if (isAttached) {
throw UnsupportedError(
'''
Game attachment error:
A game instance can only be attached to one widget at a time.
''',
);
}
_gameRenderBox = gameRenderBox;
if (!_isInternalRefresh) {
onAttach();
}
_isInternalRefresh = false;
}