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flame package
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game.dart
FlameGame<W extends World>
hasLifecycleEvents property
hasLifecycleEvents property
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hasLifecycleEvents
property
bool
get
hasLifecycleEvents
inherited
Implementation
bool get hasLifecycleEvents => _queue.isNotEmpty;
flame package
documentation
game
FlameGame<W extends World>
hasLifecycleEvents property
FlameGame class