handleResize method
Implementation
@mustCallSuper
@override
@internal
void handleResize(Vector2 size) {
super.handleResize(size);
_queue.forEach((event) {
if ((event.kind == _LifecycleEventKind.add) &&
(event.child!.isLoading || event.child!.isLoaded)) {
event.child!.onGameResize(size);
}
});
}