renderPoint method
Renders a point as a square of size size
(default 1 logical pixel) using
the provided paint
(default solid magenta).
This is mostly useful for debugging.
Implementation
void renderPoint(
Vector2 point, {
double size = 1.0,
Paint? paint,
}) {
final rect = (point - Vector2.all(size / 2)) & Vector2.all(size);
drawRect(rect, paint ?? BasicPalette.magenta.paint());
}