timeScale property

double get timeScale

Returns the current time scale.

Implementation

double get timeScale => _timeScale;
set timeScale (double value)

Sets the time scale to given value if it is non-negative. Note: Too high values will result in inconsistent gameplay and tunneling in physics.

Implementation

set timeScale(double value) {
  if (value.isNegative) {
    return;
  }
  _timeScale = value;
}