handleResize method

  1. @mustCallSuper
  2. @internal
void handleResize(
  1. Vector2 size
)

Implementation

@mustCallSuper
@internal
void handleResize(Vector2 size) {
  _children?.forEach((child) {
    if (child.isLoading || child.isLoaded) {
      child.onGameResize(size);
    }
  });
}