add method
Adds an item to the broadphase. Should be called in a CollisionDetection class while adding a hitbox into its collision detection system.
Implementation
@override
void add(T item) => items.add(item);
Adds an item to the broadphase. Should be called in a CollisionDetection class while adding a hitbox into its collision detection system.
@override
void add(T item) => items.add(item);