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flame package
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collisions.dart
RaycastResult<T extends Hitbox<T>>
reflectionRay property
reflectionRay property
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reflectionRay
property
Ray2
?
get
reflectionRay
Implementation
Ray2? get reflectionRay => isActive ? _reflectionRay : null;
flame package
documentation
collisions
RaycastResult<T extends Hitbox<T>>
reflectionRay property
RaycastResult class