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collisions.dart
QuadTreeNode<T extends Hitbox<T>>
children property
children property
dark_mode
light_mode
children
property
List
<
QuadTreeNode
<
Hitbox
>
?
>
children
final
Implementation
final List<QuadTreeNode?> children = List.generate(4, (index) => null, growable: false);
flame package
documentation
collisions
QuadTreeNode<T extends Hitbox<T>>
children property
QuadTreeNode class