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collisions.dart
CollisionDetection<T extends Hitbox<T>, B extends Broadphase<T>>
handleCollisionStart abstract method
handleCollisionStart abstract method
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handleCollisionStart
abstract method
void
handleCollisionStart
(
Set
<
Vector2
>
intersectionPoints
,
T
itemA
,
T
itemB
)
Implementation
void handleCollisionStart(Set<Vector2> intersectionPoints, T itemA, T itemB);
flame package
documentation
collisions
CollisionDetection<T extends Hitbox<T>, B extends Broadphase<T>>
handleCollisionStart abstract method
CollisionDetection class