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collisions.dart
CollisionDetection<T extends Hitbox<T>, B extends Broadphase<T>>
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void
add
(
T
item
)
Implementation
void add(T item) => broadphase.add(item);
flame package
documentation
collisions
CollisionDetection<T extends Hitbox<T>, B extends Broadphase<T>>
add method
CollisionDetection class