nearestPoint abstract method

Vector2 nearestPoint(
  1. Vector2 point
)

Returns a point on the shape's boundary which is closest to the given point.

The point must lie outside of the shape. If there are multiple nearest points, any one can be returned.

This method will not modify point. At the same time, the caller does not get ownership of the returned object: they must treat it as an immutable short-lived object.

Implementation

Vector2 nearestPoint(Vector2 point);