value property

int value

Implementation

int get value {
  switch (this) {
    case SitUpExerciseName.alternatingSitUp:
      return 0;
    case SitUpExerciseName.weightedAlternatingSitUp:
      return 1;
    case SitUpExerciseName.bentKneeVUp:
      return 2;
    case SitUpExerciseName.weightedBentKneeVUp:
      return 3;
    case SitUpExerciseName.butterflySitUp:
      return 4;
    case SitUpExerciseName.weightedButterflySitup:
      return 5;
    case SitUpExerciseName.crossPunchRollUp:
      return 6;
    case SitUpExerciseName.weightedCrossPunchRollUp:
      return 7;
    case SitUpExerciseName.crossedArmsSitUp:
      return 8;
    case SitUpExerciseName.weightedCrossedArmsSitUp:
      return 9;
    case SitUpExerciseName.getUpSitUp:
      return 10;
    case SitUpExerciseName.weightedGetUpSitUp:
      return 11;
    case SitUpExerciseName.hoveringSitUp:
      return 12;
    case SitUpExerciseName.weightedHoveringSitUp:
      return 13;
    case SitUpExerciseName.kettlebellSitUp:
      return 14;
    case SitUpExerciseName.medicineBallAlternatingVUp:
      return 15;
    case SitUpExerciseName.medicineBallSitUp:
      return 16;
    case SitUpExerciseName.medicineBallVUp:
      return 17;
    case SitUpExerciseName.modifiedSitUp:
      return 18;
    case SitUpExerciseName.negativeSitUp:
      return 19;
    case SitUpExerciseName.oneArmFullSitUp:
      return 20;
    case SitUpExerciseName.recliningCircle:
      return 21;
    case SitUpExerciseName.weightedRecliningCircle:
      return 22;
    case SitUpExerciseName.reverseCurlUp:
      return 23;
    case SitUpExerciseName.weightedReverseCurlUp:
      return 24;
    case SitUpExerciseName.singleLegSwissBallJackknife:
      return 25;
    case SitUpExerciseName.weightedSingleLegSwissBallJackknife:
      return 26;
    case SitUpExerciseName.theTeaser:
      return 27;
    case SitUpExerciseName.theTeaserWeighted:
      return 28;
    case SitUpExerciseName.threePartRollDown:
      return 29;
    case SitUpExerciseName.weightedThreePartRollDown:
      return 30;
    case SitUpExerciseName.vUp:
      return 31;
    case SitUpExerciseName.weightedVUp:
      return 32;
    case SitUpExerciseName.weightedRussianTwistOnSwissBall:
      return 33;
    case SitUpExerciseName.weightedSitUp:
      return 34;
    case SitUpExerciseName.xAbs:
      return 35;
    case SitUpExerciseName.weightedXAbs:
      return 36;
    case SitUpExerciseName.sitUp:
      return 37;
  }
}