value property
int
value
Implementation
int get value {
switch (this) {
case SitUpExerciseName.alternatingSitUp:
return 0;
case SitUpExerciseName.weightedAlternatingSitUp:
return 1;
case SitUpExerciseName.bentKneeVUp:
return 2;
case SitUpExerciseName.weightedBentKneeVUp:
return 3;
case SitUpExerciseName.butterflySitUp:
return 4;
case SitUpExerciseName.weightedButterflySitup:
return 5;
case SitUpExerciseName.crossPunchRollUp:
return 6;
case SitUpExerciseName.weightedCrossPunchRollUp:
return 7;
case SitUpExerciseName.crossedArmsSitUp:
return 8;
case SitUpExerciseName.weightedCrossedArmsSitUp:
return 9;
case SitUpExerciseName.getUpSitUp:
return 10;
case SitUpExerciseName.weightedGetUpSitUp:
return 11;
case SitUpExerciseName.hoveringSitUp:
return 12;
case SitUpExerciseName.weightedHoveringSitUp:
return 13;
case SitUpExerciseName.kettlebellSitUp:
return 14;
case SitUpExerciseName.medicineBallAlternatingVUp:
return 15;
case SitUpExerciseName.medicineBallSitUp:
return 16;
case SitUpExerciseName.medicineBallVUp:
return 17;
case SitUpExerciseName.modifiedSitUp:
return 18;
case SitUpExerciseName.negativeSitUp:
return 19;
case SitUpExerciseName.oneArmFullSitUp:
return 20;
case SitUpExerciseName.recliningCircle:
return 21;
case SitUpExerciseName.weightedRecliningCircle:
return 22;
case SitUpExerciseName.reverseCurlUp:
return 23;
case SitUpExerciseName.weightedReverseCurlUp:
return 24;
case SitUpExerciseName.singleLegSwissBallJackknife:
return 25;
case SitUpExerciseName.weightedSingleLegSwissBallJackknife:
return 26;
case SitUpExerciseName.theTeaser:
return 27;
case SitUpExerciseName.theTeaserWeighted:
return 28;
case SitUpExerciseName.threePartRollDown:
return 29;
case SitUpExerciseName.weightedThreePartRollDown:
return 30;
case SitUpExerciseName.vUp:
return 31;
case SitUpExerciseName.weightedVUp:
return 32;
case SitUpExerciseName.weightedRussianTwistOnSwissBall:
return 33;
case SitUpExerciseName.weightedSitUp:
return 34;
case SitUpExerciseName.xAbs:
return 35;
case SitUpExerciseName.weightedXAbs:
return 36;
case SitUpExerciseName.sitUp:
return 37;
}
}