RealtimeNode class

Inheritance

Constructors

RealtimeNode.new({required RealtimeNodePath path, required List<FireValue> fireValues, FireGuards fireGuards = const FireGuards()})
const

Properties

adapters FireAdapterMap
no setterinherited
datasource FirefastReal
no setteroverride
fields List<FireValue>
no setterinherited
fireGuards FireGuards
finalinherited
fireValues List<FireValue>
finalinherited
hashCode int
The hash code for this object.
no setterinherited
node RealtimeNodePath
no setter
path RealtimeNodePath
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

delete() Future<String?>
inherited
fromMap(Map<String, dynamic>? map, FireAdapterMap adapters) Future<OperationOutputReader?>
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
overwrite() Future<String?>
inherited
read() Future<OperationOutputReader?>
inherited
readAllowed() Future<bool>
inherited
toMap(FireAdapterMap adapters) Future<Map<String, dynamic>>
inherited
toString() String
A string representation of this object.
inherited
write() Future<String?>
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited