RealtimeNode class
- Inheritance
-
- Object
- FireValuesContainer
- OperatablePathObject<
FirefastReal, RealtimeNodePath> - RealtimeNode
Constructors
-
RealtimeNode.new({required RealtimeNodePath path, required List<
FireValue> fireValues, FireGuards fireGuards = const FireGuards()}) -
const
Properties
- adapters → FireAdapterMap
-
no setterinherited
- datasource → FirefastReal
-
no setteroverride
-
fields
→ List<
FireValue> -
no setterinherited
- fireGuards → FireGuards
-
finalinherited
-
fireValues
→ List<
FireValue> -
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- node → RealtimeNodePath
-
no setter
- path → RealtimeNodePath
-
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
delete(
) → Future< String?> -
inherited
-
fromMap(
Map< String, dynamic> ? map, FireAdapterMap adapters) → Future<OperationOutputReader?> -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
overwrite(
) → Future< String?> -
inherited
-
read(
) → Future< OperationOutputReader?> -
inherited
-
readAllowed(
) → Future< bool> -
inherited
-
toMap(
FireAdapterMap adapters) → Future< Map< String, dynamic> > -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
write(
) → Future< String?> -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited