SvgAssetLoader class
A BytesLoader that decodes and parses an SVG asset in an isolate and creates a vector_graphics binary representation.
- Inheritance
- 
    - Object
- BytesLoader
- SvgLoader<ByteData> 
- SvgAssetLoader
 
Constructors
- SvgAssetLoader(String assetName, {String? packageName, AssetBundle? assetBundle, SvgTheme? theme, ColorMapper? colorMapper})
- 
          See class doc.
            const
Properties
- assetBundle → AssetBundle?
- 
  The asset bundle to use, or DefaultAssetBundle if null.
  final
- assetName → String
- 
  The name of the asset, e.g. foo.svg.
  final
- colorMapper → ColorMapper?
- 
  The ColorMapper used to transform colors from the SVG, if any.
  finalinherited
- hashCode → int
- 
  The hash code for this object.
  no setteroverride
- packageName → String?
- 
  The package containing the asset.
  final
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- theme → SvgTheme?
- 
  The theme to determine currentColor and font sizing attributes.
  finalinherited
Methods
- 
  cacheKey(BuildContext? context) → SvgCacheKey 
- 
  Create an object that can be used to uniquely identify this asset
and loader combination.
  override
- 
  getTheme(BuildContext? context) → SvgTheme 
- 
  Returns the svg theme.
  inherited
- 
  loadBytes(BuildContext? context) → Future< ByteData> 
- 
  This method intentionally avoids using awaitto avoid unnecessary event loop turns. This is meant to to help tests in particular.inherited
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  prepareMessage(BuildContext? context) → Future< ByteData?> 
- 
  Will be called
  override
- 
  provideSvg(ByteData? message) → String 
- 
  Will be called in computewith the result of prepareMessage.override
- 
  toString() → String 
- 
  A string representation of this object.
  override
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  override