FilesystemPickerShortcut class

Shortcut - a specific path of the file system, it can be the root of a disk, a user folder, a folder with a photo, etc.

You can set a name for it to be displayed in the FilesystemPicker, as well as specify whether it can be selected in the picker.

Mixed in types

Constructors

FilesystemPickerShortcut({required String name, IconData? icon, required Directory path, bool isSelectable = true})
Creates a shortcut.

Properties

hashCode int
The hash code for this object.
no setterinherited
icon IconData?
Shortcut icon, if not specified, the icon from the theme will be displayed.
final
isSelectable bool
Specify whether this shortcut can be selected as the resulting path in the picker.
final
name String
The name of the shortcut displayed in the picker.
final
path Directory
File system path.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited